Struct reth_node_builder::WithLaunchContext
source · pub struct WithLaunchContext<Builder> { /* private fields */ }
Expand description
A NodeBuilder with it’s launch context already configured.
This exposes the same methods as NodeBuilder but with the launch context already configured, See WithLaunchContext::launch
Implementations§
source§impl<Builder> WithLaunchContext<Builder>
impl<Builder> WithLaunchContext<Builder>
sourcepub fn task_executor(&self) -> &TaskExecutor
pub fn task_executor(&self) -> &TaskExecutor
Returns a reference to the task executor.
source§impl<DB> WithLaunchContext<NodeBuilder<DB>>
impl<DB> WithLaunchContext<NodeBuilder<DB>>
sourcepub fn config(&self) -> &NodeConfig
pub fn config(&self) -> &NodeConfig
Returns a reference to the node builder’s config.
sourcepub fn with_types<T>(
self
) -> WithLaunchContext<NodeBuilderWithTypes<RethFullAdapter<DB, T>>>where
T: NodeTypes,
pub fn with_types<T>(
self
) -> WithLaunchContext<NodeBuilderWithTypes<RethFullAdapter<DB, T>>>where
T: NodeTypes,
Configures the types of the node.
sourcepub fn node<N>(
self,
node: N
) -> WithLaunchContext<NodeBuilderWithComponents<RethFullAdapter<DB, N>, N::ComponentsBuilder>>where
N: Node<RethFullAdapter<DB, N>>,
pub fn node<N>(
self,
node: N
) -> WithLaunchContext<NodeBuilderWithComponents<RethFullAdapter<DB, N>, N::ComponentsBuilder>>where
N: Node<RethFullAdapter<DB, N>>,
Preconfigures the node with a specific node implementation.
This is a convenience method that sets the node’s types and components in one call.
sourcepub async fn launch_node<N>(
self,
node: N
) -> Result<NodeHandle<NodeAdapter<RethFullAdapter<DB, N>, <N::ComponentsBuilder as NodeComponentsBuilder<RethFullAdapter<DB, N>>>::Components>>>where
N: Node<RethFullAdapter<DB, N>>,
pub async fn launch_node<N>(
self,
node: N
) -> Result<NodeHandle<NodeAdapter<RethFullAdapter<DB, N>, <N::ComponentsBuilder as NodeComponentsBuilder<RethFullAdapter<DB, N>>>::Components>>>where
N: Node<RethFullAdapter<DB, N>>,
Launches a preconfigured Node
This bootstraps the node internals, creates all the components with the given Node
Returns a NodeHandle that can be used to interact with the node.
source§impl<T, DB> WithLaunchContext<NodeBuilderWithTypes<RethFullAdapter<DB, T>>>
impl<T, DB> WithLaunchContext<NodeBuilderWithTypes<RethFullAdapter<DB, T>>>
sourcepub fn with_components<CB>(
self,
components_builder: CB
) -> WithLaunchContext<NodeBuilderWithComponents<RethFullAdapter<DB, T>, CB>>where
CB: NodeComponentsBuilder<RethFullAdapter<DB, T>>,
pub fn with_components<CB>(
self,
components_builder: CB
) -> WithLaunchContext<NodeBuilderWithComponents<RethFullAdapter<DB, T>, CB>>where
CB: NodeComponentsBuilder<RethFullAdapter<DB, T>>,
Advances the state of the node builder to the next state where all components are configured
source§impl<T, DB, CB> WithLaunchContext<NodeBuilderWithComponents<RethFullAdapter<DB, T>, CB>>where
DB: Database + DatabaseMetrics + DatabaseMetadata + Clone + Unpin + 'static,
T: NodeTypes,
CB: NodeComponentsBuilder<RethFullAdapter<DB, T>>,
impl<T, DB, CB> WithLaunchContext<NodeBuilderWithComponents<RethFullAdapter<DB, T>, CB>>where
DB: Database + DatabaseMetrics + DatabaseMetadata + Clone + Unpin + 'static,
T: NodeTypes,
CB: NodeComponentsBuilder<RethFullAdapter<DB, T>>,
sourcepub fn on_component_initialized<F>(self, hook: F) -> Selfwhere
F: FnOnce(NodeAdapter<RethFullAdapter<DB, T>, CB::Components>) -> Result<()> + Send + 'static,
pub fn on_component_initialized<F>(self, hook: F) -> Selfwhere
F: FnOnce(NodeAdapter<RethFullAdapter<DB, T>, CB::Components>) -> Result<()> + Send + 'static,
Sets the hook that is run once the node’s components are initialized.
sourcepub fn on_node_started<F>(self, hook: F) -> Selfwhere
F: FnOnce(FullNode<NodeAdapter<RethFullAdapter<DB, T>, CB::Components>>) -> Result<()> + Send + 'static,
pub fn on_node_started<F>(self, hook: F) -> Selfwhere
F: FnOnce(FullNode<NodeAdapter<RethFullAdapter<DB, T>, CB::Components>>) -> Result<()> + Send + 'static,
Sets the hook that is run once the node has started.
sourcepub fn on_rpc_started<F>(self, hook: F) -> Selfwhere
F: FnOnce(RpcContext<'_, NodeAdapter<RethFullAdapter<DB, T>, CB::Components>>, RethRpcServerHandles) -> Result<()> + Send + 'static,
pub fn on_rpc_started<F>(self, hook: F) -> Selfwhere
F: FnOnce(RpcContext<'_, NodeAdapter<RethFullAdapter<DB, T>, CB::Components>>, RethRpcServerHandles) -> Result<()> + Send + 'static,
Sets the hook that is run once the rpc server is started.
sourcepub fn extend_rpc_modules<F>(self, hook: F) -> Selfwhere
F: FnOnce(RpcContext<'_, NodeAdapter<RethFullAdapter<DB, T>, CB::Components>>) -> Result<()> + Send + 'static,
pub fn extend_rpc_modules<F>(self, hook: F) -> Selfwhere
F: FnOnce(RpcContext<'_, NodeAdapter<RethFullAdapter<DB, T>, CB::Components>>) -> Result<()> + Send + 'static,
Sets the hook that is run to configure the rpc modules.
sourcepub fn install_exex<F, R, E>(self, exex_id: impl Into<String>, exex: F) -> Selfwhere
F: FnOnce(ExExContext<NodeAdapter<RethFullAdapter<DB, T>, CB::Components>>) -> R + Send + 'static,
R: Future<Output = Result<E>> + Send,
E: Future<Output = Result<()>> + Send,
pub fn install_exex<F, R, E>(self, exex_id: impl Into<String>, exex: F) -> Selfwhere
F: FnOnce(ExExContext<NodeAdapter<RethFullAdapter<DB, T>, CB::Components>>) -> R + Send + 'static,
R: Future<Output = Result<E>> + Send,
E: Future<Output = Result<()>> + Send,
sourcepub async fn launch(
self
) -> Result<NodeHandle<NodeAdapter<RethFullAdapter<DB, T>, CB::Components>>>
pub async fn launch( self ) -> Result<NodeHandle<NodeAdapter<RethFullAdapter<DB, T>, CB::Components>>>
Launches the node and returns a handle to it.
sourcepub fn check_launch(self) -> Self
pub fn check_launch(self) -> Self
Check that the builder can be launched
This is useful when writing tests to ensure that the builder is configured correctly.
Auto Trait Implementations§
impl<Builder> Freeze for WithLaunchContext<Builder>where
Builder: Freeze,
impl<Builder> !RefUnwindSafe for WithLaunchContext<Builder>
impl<Builder> Send for WithLaunchContext<Builder>where
Builder: Send,
impl<Builder> Sync for WithLaunchContext<Builder>where
Builder: Sync,
impl<Builder> Unpin for WithLaunchContext<Builder>where
Builder: Unpin,
impl<Builder> !UnwindSafe for WithLaunchContext<Builder>
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